Firewatch: I played this for 5 hours straight.

This week I chose to play Firewatch, a game almost exclusively driven by the narrative. The tasks you must complete involve very little skill and are rewarded buy unlocking a new portion of the narrative. I personally really enjoyed it because these are the types of games I like to play. In fact, I enjoyedContinue reading “Firewatch: I played this for 5 hours straight.”

Journey: This Game is Prettier Than You

This week I played Journey, which was one of the most beautiful video games I have ever encountered. The discussion around video game aesthetics is quite tired, most of it pertaining to the author’s bias about whether or not video game graphics can be considered an art form. It is my opinion that they undeniablyContinue reading “Journey: This Game is Prettier Than You”

Portal 2: Just Enough Rule Breaking

Portal 2 was an excellent game to play for this unit due to the fact that the main objective of the game relies on the defying usual “graphical logics” and breaking mechanical rules using said Portals. According to Sicart’s article, he defines game mechanics as “methods invoked by agents, designed for interaction with the gameContinue reading “Portal 2: Just Enough Rule Breaking”

Pac-man: The Game Your Dad Probably Played (And So Did You)

According to Richard Rouse’s analysis of classic arcade games, there are certain traits a game of that time was known to possess should it be popular. Pacman is a perfect example of this classic arcade model for the following reasons: Single Screen – The entire world of gameplay is visible on one screen for theContinue reading “Pac-man: The Game Your Dad Probably Played (And So Did You)”

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